Betting structures

Main article: Betting in poker
A standard hold 'em game showing the position of the blinds relative to the dealer button

Hold 'em is normally played using small and big blind bets—forced bets by two players. Antes (forced contributions by all players) may be used in addition to blinds, particularly in later stages of tournament play. A dealer button is used to represent the player in the dealer position; the dealer button rotates clockwise after each hand, changing the position of the dealer and blinds. The small blind is posted by the player to the left of the dealer and is usually equal to half of the big blind. The big blind, posted by the player to the left of the small blind, is equal to the minimum bet. In tournament poker, the blind/ante structure periodically increases as the tournament progresses. After one round of betting is done, the next betting round will start by the person in the small blind.

When only two players remain, special "head-to-head" or "heads up" rules are enforced and the blinds are posted differently. In this case, the person with the dealer button posts the small blind, while their opponent places the big blind. The dealer acts first before the flop. After the flop, the dealer acts last and continues to do so for the remainder of the hand.

The three most common variations of hold 'em are limit hold 'em, no-limit hold 'em and pot-limit hold 'em. Limit hold 'em has historically been the most popular form of hold 'em found in casino live action games in the United States. In limit hold 'em, bets and raises during the first two rounds of betting (pre-flop and flop) must be equal to the big blind; this amount is called the small bet. In the next two rounds of betting (turn and river), bets and raises must be equal to twice the big blind; this amount is called the big bet.

No-limit hold 'em has grown in popularity and is the form most commonly found in televised tournament poker and is the game played in the main event of the World Series of Poker. In no-limit hold 'em, players may bet or raise any amount over the minimum raise up to all of the chips the player has at the table (called an all-in bet). The minimum raise is equal to the size of the previous bet or raise. If someone wishes to re-raise, they must raise at least the amount of the previous raise. For example, if the big blind is $2 and there is a raise of $6 to a total of $8, a re-raise must be at least $6 more for a total of $14. If a raise or re-raise is all-in and does not equal the size of the previous raise (or half the size in some casinos), the initial raiser cannot re-raise again (in case there are other players also still in the game). In pot-limit hold 'em, the maximum raise is the current size of the pot (including the amount needed to call).

Some casinos that offer hold 'em also allow the player to the left of the big blind to post an optional live straddle, usually double the amount of the big blind. This causes that player to act as the big blind and the player has an option to raise when it comes to their turn again. (Some variations allow for straddle on the button). No-limit games may also allow multiple re-straddles, in any amount that would be a legal raise.

Play of the hand

Each player is dealt two private cards in hold 'em, which are dealt first.This video shows how to deal a hand for Texas hold 'em and some of the types of hands needed in order to win.

Following a shuffle of the cards, play begins with each player being dealt two cards face down, with the player in the small blind receiving the first card and the player in the button seat receiving the last card dealt. (As in most poker games, the deck is a standard 52-card deck containing no jokers.) These cards are the players' hole or pocket cards. These are the only cards each player will receive individually, and they will (possibly) be revealed only at the showdown, making Texas hold 'em a closed poker game.

The hand begins with a "pre-flop" betting round, beginning with the player to the left of the big blind (or the player to the left of the dealer, if no blinds are used) and continuing clockwise. A round of betting continues until every player has folded, put in all of their chips, or matched the amount put in by all other active players. See betting for a detailed account. Note that the blinds are considered "live" in the pre-flop betting round, meaning that they are counted toward the amount that the blind player must contribute. If all players call around to the player in the big blind position, that player may either check or raise.

After the pre-flop betting round, assuming there remain at least two players taking part in the hand, the dealer deals a flop: three face-up community cards. The flop is followed by a second betting round. This and all subsequent betting rounds begin with the player to the dealer's left and continue clockwise.

After the flop betting round ends, a single community card (called the turn or fourth street) is dealt, followed by a third betting round. A final single community card (called the river or fifth street) is then dealt, followed by a fourth betting round and the showdown, if necessary.

In all casinos, the dealer will burn a card before the flop, turn, and river. Because of this burn, players who are betting cannot see the back of the next community card to come. This is done for traditional reasons, to avoid any possibility of a player knowing in advance the next card to be dealt due to its being marked.

The showdown

If a player bets and all other players fold, then the remaining player is awarded the pot and is not required to show their hole cards. If two or more players remain after the final betting round, a showdown occurs. On the showdown, each player plays the best poker hand they can make from the seven cards comprising their two hole cards and the five community cards. A player may use both of their own two hole cards, only one, or none at all, to form their final five-card hand. If the five community cards form the player's best hand, then the player is said to be playing the board and can only hope to split the pot, because each other player can also use the same five cards to construct the same hand.

If the best hand is shared by more than one player, then the pot is split equally among them, with any extra chips going to the first players after the button in clockwise order. It is common for players to have closely valued, but not identically ranked hands. Nevertheless, one must be careful in determining the best hand; if the hand involves fewer than five cards (such as two pair or three of a kind), then kickers are used to settle ties (see the second example below). The card's numerical rank is of sole importance; suit values are irrelevant in hold 'em.

Hand values

The following table shows the possible hand values in increasing order.

Name Description Example
High card Simple value of the card. Lowest: 2 – Highest: Ace (King in the example) 10 of clubs4 of hearts7 of diamondsKing of clubs2 of spades
Pair Two cards with the same value King of clubsKing of hearts7 of diamonds2 of clubs5 of spades
Two pairs Two times two cards with the same value King of clubsKing of hearts7 of diamonds7 of clubs5 of spades
Three of a kind Three cards with the same value King of clubsKing of heartsKing of diamonds7 of clubs5 of spades
Straight Sequence of 5 cards in increasing value (Ace can precede 2 or follow up King, but not both), not of the same suit 3 of clubs4 of hearts5 of diamonds6 of clubs7 of spades
Flush 5 cards of the same suit, not in sequential order King of clubsQueen of clubs9 of clubs8 of clubs2 of clubs
Full house Combination of three of a kind and a pair King of clubsKing of heartsKing of diamonds7 of clubs7 of spades
Four of a kind Four cards of the same value 6 of spades6 of diamonds6 of hearts6 of clubsKing of spades
Straight flush Straight of the same suit 2 of spades3 of spades4 of spades5 of spades6 of spades
Royal flush Highest straight of the same suit 10 of heartsJack of heartsQueen of heartsKing of heartsAce of hearts

Misdeal

If the first or second card dealt is exposed, then this is considered a misdeal. The dealer then retrieves the card, reshuffles the deck, and again cuts the cards. However, if any other hole card is exposed due to a dealer error, the deal continues as usual. After completing the deal, the dealer replaces the exposed card with the top card on the deck, and the exposed card is then used as the burn card. If more than one hole card is exposed, a misdeal is declared by the dealer and the hand is dealt again from the beginning. A misdeal is also declared if a player receives more than two hole cards by mistake (e.g. two cards stuck together).

Examples

Sample showdown

Here is a sample showdown:

Board
4 of clubsKing of spades4 of hearts8 of spades7 of spades
Bob
Ace of clubs4 of diamonds  
Carol
Ace of spades9 of spades  
Ted
King of heartsKing of diamonds  
Alice
5 of diamonds6 of diamonds  

Each player plays the best five-card hand they can make with the seven cards available. Below is the list of best hands each player has.

Bob 4 of clubs4 of hearts4 of diamondsAce of clubsKing of spades Three of a kind: fours
Carol Ace of spadesKing of spades9 of spades8 of spades7 of spades Flush: Ace high
Ted King of spadesKing of heartsKing of diamonds4 of clubs4 of hearts Full house: Kings full of fours
Alice 8 of spades7 of spades6 of diamonds5 of diamonds4 of hearts Straight: Four to eight

In this case, Ted wins as he has the best hand (full house). If arranged in order of hand strength from the strongest, it would be Ted's full house, Carol's flush, Alice's straight, and Bob's three of a kind.

Sample hand

The blinds for this example hand

Here is a sample game involving four players. The players' individual hands will not be revealed until the showdown, to give a better sense of what happens during play:

Compulsory bets: Alice is the dealer. Bob, to Alice's left, posts a small blind of $1, and Carol posts a big blind of $2.

Pre-flop: Alice deals two hole cards face down to each player, beginning with Bob and ending with herself. Ted must act first, being the first player after the big blind. Ted cannot check, because the $2 big blind plays as a bet, and so folds. Alice calls the $2. Bob adds an additional $1 to the $1 small blind to call the $2 total. Carol's blind is "live" (see blind), so there is the option to raise here, but Carol checks instead, ending the first betting round. The pot now contains $6, $2 from each of three players.

Flop: Alice now burns a card and deals the flop of three face-up community cards, 9♣ K♣ 3♥. On this round, as on all subsequent rounds, the player on the dealer's left begins the betting. Bob checks, Carol opens for $2, and Alice raises another $2 (puts in $4, $2 to match Carol and $2 to raise), making the total bet now facing Bob $4. Bob calls (puts in $4, $2 to match Carol's initial bet and $2 to match Alice's raise). Carol calls as well, putting in $2. The pot now contains $18, $6 from the last round and $12 from three players this round.

Turn: Alice now burns another card and deals the turn card face up. It is the 5♠. Bob checks, Carol checks, and Alice checks; the turn has been checked around. The pot still contains $18.

River: Alice burns another card and deals the final river card, the 9♦, making the final board 9♣ K♣ 3♥ 5♠ 9♦. Bob bets $4, Carol calls, and Alice folds (Alice's holding was A♣ 7♣ and was hoping the river card would be a club to make a flush).

Showdown: Bob shows his hand of Q♠ 9♥, so the best five-card hand possible is 9♣ 9♦ 9♥ K♣ Q♠, for three nines, with a king-queen kicker. Carol shows her cards of K♠ J♥, making a final hand K♣ K♠ 9♣ 9♦ J♥ for two pair, kings and nines, with a jack kicker. Bob wins the showdown and the $26 pot.

Kickers and ties

Because of the presence of community cards in Texas hold 'em, different players' hands can often run very close in value. As a result, it is common for kickers to be used to determine the winning hand and also for two hands (or maybe more) to tie. A kicker is a card that is part of the five-card poker hand, but is not used in determining a hand's rank. For instance, in the hand A-A-A-K-Q, the king and queen are kickers.

The following situation illustrates the importance of breaking ties with kickers and card ranks, as well as the use of the five-card rule. After the turn, the board and players' hole cards are as follows.

Board (after the turn)
8 of spadesQueen of clubs8 of hearts4 of clubs
Bob
King of heartsQueen of spades
Carol
Queen of hearts10 of diamonds

At the moment, Bob is in the lead with a hand of Q♠ Q♣ 8♠ 8♥ K♥, making two pair, queens and eights, with a king kicker. This beats Carol's hand of Q♥ Q♣ 8♠ 8♥ 10♦ by virtue of the king kicker.

Suppose the final card is the A♠, making the final board 8♠ Q♣ 8♥ 4♣ A♠. Bob and Carol still each have two pair (queens and eights), but both of them are now entitled to play the final ace as their fifth card, making their hands both two pair, queens and eights, with an ace kicker. Bob's king no longer plays, because the ace on the board plays as the fifth card in both hands, and a hand is only composed of the best five cards. They therefore tie and split the pot. However, if the last card is a jack or lower (except an eight, which would make a full house, or a ten, which would give Carol a higher second pair), Bob's king stays in the game and Bob wins.